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Codiaks Service · 02

Product design that holds up three versions in.

User research, interface design, design systems, and interactive prototypes. We hand engineers something they can actually build — with specs, tokens, and component documentation that survive the designer leaving.

7 yrs
design system in use
WCAG
2.1 AA standard
Figma
native workflow
codiaks · design-system v2.4
Color tokens
Typography
display Aa Inter 600 / -2.5%
heading Aa Inter 600
body Aa Inter 400 / 1.6
Components
Primary Secondary Action Tag
47 components · 320 tokens ✓ in production
What we do

Six surfaces of design. One unified output.

Design at Codiaks means more than screens. We build the research, the system, and the documentation that makes designs hold up after the designer rotates off.

User research

Interviews, contextual inquiry, journey mapping. We talk to actual users so the design is anchored in real behavior, not assumptions.

Interface design

Web, mobile, internal tooling. Pixels that hold up in production, with attention to information density and accessibility from the start.

Design systems

Tokens, components, patterns, documentation. Built so engineers and the next designer both know exactly what to do when a new screen needs designing.

Interactive prototypes

Click-through, code-based, or both. Prototypes that test the actual behavior — not just the static screens — before the engineering build starts.

Usability testing

Moderated and unmoderated. Real users on real prototypes, with findings translated into specific design changes — not vague “needs improvement” notes.

Design-to-engineering

Specs that engineers can read. Tokens that map to code. Annotations on edge cases. Design that ships clean because the handoff was thought through, not improvised.

How we engage

Research first. Pixels later. Always with engineering in the room.

Stage 01

Discover

User interviews, journey mapping, competitive landscape, technical constraints. We come out with a written brief, not a moodboard.

Stage 02

Sketch

Low-fidelity flows and wireframes. We argue about structure before we argue about pixels. Engineering reviews early so feasibility is baked in.

Stage 03

Build

High-fidelity screens, design system, prototype. Tested with real users before final approval. Documented as we go.

The handoff
Stage 04

Hand off

Engineering-ready specs, tokens, accessibility annotations, edge cases documented. Designer stays available for questions during the build — the handoff isn’t a wall.

Featured work

Trade iQ design system. Refined across seven years of production use.

Trade iQ Design System 2019 → ongoing

A design system used daily by compliance officers at four tier-one banks.

Built for a high-density, high-stakes interface where mistakes have real cost. Information hierarchy is the load-bearing element — users scan thousands of transactions a day. The design system has survived two product redesigns and three engineering teams.

47
components
320
design tokens
4
banks deployed
How we work

The tools and standards we work with daily.

Design
Figma Variables Auto-layout Dev Mode
Prototyping
Figma proto Framer React Storybook
Research
Maze Dovetail UserTesting Lookback
Standards
WCAG 2.1 AA W3C ARIA Inclusive design
Questions we get

Things prospects ask on the first call.

Do you do brand, or just product design?

Mostly product. We do brand work when it’s tightly coupled to the product (logo, typography, marketing site that has to feel consistent). Pure brand identity work — positioning, naming, ad campaigns — isn’t our strength, and we’ll tell you so on the first call.

Can you redesign an existing product?

Yes. We start with what’s working — the patterns users have learned, the workflows they depend on. Redesign isn’t replace; it’s rebuild while preserving the muscle memory that matters. Bigger redesigns get phased so existing users don’t face everything new at once.

What deliverables do we get?

Research findings, journey maps, sketches, high-fidelity Figma files, design system (tokens + components + docs), interactive prototypes, accessibility annotations, and engineering-ready specs. All in your Figma org. Source files are yours.

How do you collaborate with our engineering team?

Engineers are in the design reviews. Designers are in the implementation reviews. Tokens map directly to code. The handoff isn’t a wall — it’s a continuous conversation that covers feasibility before pixels lock and edge cases before code ships.

Do you do user research as a standalone service?

Yes — usability testing, generative interviews, journey mapping. Standalone research engagements typically run 4 to 8 weeks. Output is a written report with specific design recommendations, not a deck of quotes.
Talk to us

Show us what you’re designing.

Book a 30-minute call. Bring screens, sketches, or just the problem — we’ll tell you what we’d do and whether we’re the right team for it.